![]() ![]() This experience can be especially alienating in certain situations.Īs Sartre demonstrates, imagine you are alone in a park, but after some time, another person arrives. This “look” as Sartre refers to it (which need not be literal, as simply imagining how others can look and objectify us is enough to alter our sense of self), is the source of meaning that we get from our relations with other people. ![]() In the second scenario, the tables are turned, and we may feel objectified by the look of another. Thus, we struggle to recognize their subjectivity in the face of their seeming objectivity. In the first scenario, Sartre argues that we must wrestle with the fact that this other person, by analogy, must have a subjective mind like me, but we are forced to only infer this because that other person exists in the realm of objects. The ways in which others alter our worlds vary, but what is always the case is that we cannot avoid some form of relations with others. How do you feel and react in each situation? As Sartre argues, the presence of others inevitably changes our world, and the fact that we cannot change nor always control that can be very frustrating. Then imagine a different scenario in which you notice someone else doing this to you. Imagine yourself staring at a stranger, say, in a restaurant. Hell is Other Demons’ bold colors and chunky pixels are backed up by a heavy synthwave soundtrack composed by Rémi Gallego, of The Algorithm, and retro sound effects by Magnus Pålsson, composer of the VVVVVV OST.The “Look”: Objectification According to Sartre Photo of Jean-Paul Sartre, 1967, via Flickr. Nothing is stopping you from topping your high score except thousands of bloodthirsty demons. Accumulate an arsenal of powerful weapons and upgrades as you take on varied and brutal challenges.įans of classic, high-score based arcade games will find a cozy home in Arcade Mode, which offers unlimited, procedurally generated action and infinite replayability. Jump into the hooves of a demon out to kill a bunch of other demons as you progress through an extensive campaign and dominate wonderfully over-the-top bosses. ![]() This arcade shooter is driven by quick, creative gameplay that rewards fast decision making and faster reflexes. A Fast-Paced Bullet Hell Platformer with Big Pixels ![]()
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